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Baldur's Gate III: The Black Hound : ウィキペディア英語版
Baldur's Gate III: The Black Hound

''Baldur's Gate III: The Black Hound'' was to be the third entry in the ''Dungeons & Dragons'' ''Baldur's Gate'' series, as the sequel to ''Baldur's Gate II: Shadows of Amn'' and ''Baldur's Gate II: Throne of Bhaal''. It was to be developed by Black Isle Studios, going by the codenames ''FR6'' and ''Project Jefferson''. The game was announced in 2002 and was said to use the ''D&D 3rd Edition'' ruleset. The game was set to use a new 3D engine based on BioWare's Aurora Engine, itself a successor to the Infinity Engine used for the first two Baldur's Gate games.
The game appeared to have been cancelled in 2003, though Interplay made no such announcement, when its engine was announced to have been used for Black Isle Studios ''Van Buren''. However, with ''Van Buren''s cancellation, the Jefferson engine was never used for any game. The game's motto would have been: "You cannot kill guilt".
Rumors on the development of ''The Black Hound'' continued up until 2012 upon the announcement of ''Baldur's Gate: Enhanced Edition''. The developers, Overhaul Games, revealed that they planned on making ''Baldur's Gate III'', but did not initially reveal whether it would be a continuation of ''The Black Hound''.〔(【引用サイトリンク】 title=Baldur's Gate III, Neverwinter Nights II in Development? )〕 Overhaul Games would later clarify that a possible ''Baldur's Gate III'' would not be based on ''The Black Hound'' and instead be an original story.〔https://twitter.com/TrentOster/statuses/195534536350765056〕
== Plot ==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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